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I'm a 3d modeler and texture artist currently residing in Toronto, Canada.. I have one and a half years’ experience in game production, working on characters, environments and props on several shipped titles.. I'm always ready for new challenges, to improve my skills, and be part of great team. I have a Diploma in 3D Animation and Visual Effects from the Vancouver Film School. I am passionate about game development and 3D art.
My Experience: October 2008 - November 2009: Trine Entertainment Ltd: 3D Modeler and Texture Artist November 2010 - March 2011: Pixeltek Gaming Solutions Pvt Ltd: 3D Artist
Software I use: Maya, Softimage, 3ds Max, Zbrush, Photoshsop and BodyPaint 3D & xNormal
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| iracing.com | Street Cricket Champions |
Spell Force Destony |
Wii Yoga |







